![]() ![]() ![]() There are several different characters on offer at the start of my Remnant 2 preview. It could be that developer Gunfire Games gives you a dog. It could be the slightly sluggish movement that means you can't reposition yourself at a moment's notice, forcing you to think several steps ahead even as combat gets faster and more brutal. There's something about the chaos that's oddly compelling from the moment you start playing. Third-person blaster Remnant 2 very rarely gives you a second to catch your breath, throwing enemies at you from all directions and daring you to survive. ![]()
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